Sup yall it's me, its ya boy Kabby!
Tanking in MMOs is a pretty huge feature, so it would make sense for Dyescape to have this. This used to not be possible, but with the new rule engine, it should be possible for this kind of mechanic to be added to dyescape. But first, we need to explain a...
Yes the plan was to have them be in a safe storage, either not taking any of your actual storage or maybe a specific area in your bank. But with Aekalix's thing...
I think implementing the item builds to armor stands would be a cool idea. This way you could have just a collection of armor sets...
What's up guys, salut, this is Kabby.
This time I'm not here to suggest a complex system or anything, this time it's fairly straight forward.
As you can see from the title, I'm here to talk about build slots. Now, this doesn't need to be anything that special, just a way to save your favorite...
Welcome to Dyescape Fisk!
Remember to join our Discord as that's where we the community is most active and that's where daily/weekly development updates are put. Also, remember to sign up to the alpha asap, but be aware that the alpha will have a strict no streaming/recording policy.
Hey Dartanman, welcome to Dyescape!
Maybe if there are some systems or things you like about Skyrim or other MMOs you've played you could suggest them here on the forums. I enjoy discussing and debating with people about new features they'd like to see added to dyescape. If you end up posting a...
Welcome to Dyescape Martin! I see you've already joined the discord, but make sure to apply to become an alpha tester to join in as soon as possible. Most of the chatting and progress is shown on the discord so lurking there is better. If you want to learn more about the mechanics and stuff...
Welcome to Dyescape Argagaes. Make sure to join the Discord server if you already haven't and make sure to apply to become an alpha tester (the slots are limited).
Welcome! The wiki team is always looking for helping hands, especially when new documents are released! If you want to join in, keep an eye out on lore posts and the discord and add them onto the wiki, eventually with enough contribution you might get an invite in.
~ Kabby, the self-proclaimed...
I think the best way to solve this problem is to give mounts a mounting time, like 5 seconds or something, as well as having mounts only be accessed when out of combat.
Mounts wouldn't fight for you, the abilities I meant were more like having a dragon mount that shot fire when you were riding it, as I'd assume players wouldn't be able to use their own skills while on mounts. When it comes to more minor abilities, these would be like having a harvest mount that...
Mounts.
Mounts are found in almost every MMORPG and are essential tools when traveling. They let you cross large distances in a short time, and makes traveling between places convenient. Why am I bringing mounts up? Well, there are a few things I'd like to address regarding them that maybe most...
I think for gameplay purposes making it depend on the armor of the opponent instead of size will be more easily understood, as it depending on size relies on real-life math and physics. This would make it clearer to players. Instead of trying to figure out if they are considered larger than the...
This is a pretty interesting topic regarding gameplay. In general, the system makes sense and shouldn't be that complicated to understand, though, I have one major problem. Why does it depend on what size the opponent is? It should rather be dependant on what type of armor the opponent has...
I'm pretty sure Dennis has denied all efforts at making PvP be in the actual world unless it's a specific zone that is "disconnected" from the rest of the game as it wouldn't be vital to any PvE / non-PvP players.
Also, I'm very confused about why everyone always assumes you will drop loot when...
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