Dear community,
Due to some drawbacks in content development (which is causing delays), we have decided that (if time allows it), we will start developing the dungeon & boss room plugin and have it available for testing at the very first launch, which was originally out of scope. We'd like to hear from you as community what you'd love to see in our bosses in terms of attacks, behavior, exp & loot drops, and so on.
But first, a little background information:
We want you to be in a dungeon alone, or with your party & guild members. This means other players (who are not in your party or guild) will not be able to interfere with your dungeon adventure. We tend to bring the real MMORPG experience into Minecraft, and this is one of the things our technical expertise allows us to do.
What we'd like to hear your voice on is more about the bosses. How they should behave, what kind of attacks a boss should have compared to regular monsters, how hard a boss should be to fight (with some example stats), etc. Our team can take Minecraft to its absolute limits, so don't be afraid to ask what is possible and not and don't be afraid to suggest us the craziest things.
Thank you!
Due to some drawbacks in content development (which is causing delays), we have decided that (if time allows it), we will start developing the dungeon & boss room plugin and have it available for testing at the very first launch, which was originally out of scope. We'd like to hear from you as community what you'd love to see in our bosses in terms of attacks, behavior, exp & loot drops, and so on.
But first, a little background information:
We want you to be in a dungeon alone, or with your party & guild members. This means other players (who are not in your party or guild) will not be able to interfere with your dungeon adventure. We tend to bring the real MMORPG experience into Minecraft, and this is one of the things our technical expertise allows us to do.
What we'd like to hear your voice on is more about the bosses. How they should behave, what kind of attacks a boss should have compared to regular monsters, how hard a boss should be to fight (with some example stats), etc. Our team can take Minecraft to its absolute limits, so don't be afraid to ask what is possible and not and don't be afraid to suggest us the craziest things.
Thank you!