The delays

MrDienns

Lead Developer & Technology Manager
Manager
Developer
People who are active in our Discord server have already heard the news a few days ago, but we have not posted it here on our website yet. As you might have seen: the alpha has not launched yet. This is simply because we are still behind on schedule in terms of content. Backend (plugins) is roughly on schedule while frontend (buildings & terrain) are even ahead of schedule. The pre alpha has been delayed several times now and it won't be the last one. We apologize for this, but it's reality, and we can't make it any better. We are trying our hardest to get the pre alpha open as soon as possible, but we cannot launch an incomplete game. Our apologies for this.

Note that applications for the content team are still open. Please send some of your work to [email protected] as we are always looking to expand the team with high quality people.

When is the new deadline for the alpha? For the sake of letting this project run smoothly; there isn't one for a while. The problem of Dyescape development at the moment is that some parts of the server (mainly content) are still extremely hard to schedule. This causes us to keep setting deadlines that we hope to reach, but realistically speaking simply can't. This is what causes the delays. Delays are not caused by issues during development, or development simply stopping for days. In fact, development is not slowing down and it's only speeding up more and more. We are working faster and more efficient every day, just scheduling is our problem at the moment.

No the alpha will not open any soon, but at least the good news is that development is not struck by it. It's just because of the fact that we have an extremely hard time scheduling some parts of the server. Hence from now on the alpha is delayed until further notice. We will not set any deadline anytime soon so the team can simply work on quality results without having to stress about unrealistic deadlines. We encourage everyone interested in the project to join our Discord server as we are very active on it. We post small development updates almost daily about what we have done, what we are focusing on and what we have achieved.

These delays also have some good news though. The alpha is delayed due to content, this however does not mean the other parts of the server are not on schedule. Due to the frontend (buildings & terrain) being ahead of schedule, we can actually release new parts of the map faster after we launch alpha. The backend (plugin) team now also has more time to start developing plugins that were originally out of scope for initial launch, such as dungeons & bossrooms.

These news messages don't show Dyescape's true bright side, nor do they show what we are capable of. Please do not judge our project based on the information you see on this website. Join our Discord server, interact with the community, see our development log channel and talk to the actual team behind it.
 
I don't really care how long it will be delayed. I know the waiting will pay off. If we want good content, good quality, fun stuff, then we gotta wait patiently. Like u said it's not about releasing the server asap with a bunch of broken stuff and such, it's a big project thats in development for a long time, and if we waited for over a year to get to whats done by now, I think we can easily wait a couple more weeks easily.
 
This server is a joke. Either give a deadline or not. Every deadline gets another deadline. Just give up on the server. It will be releasing in 2084.
 

MrDienns

Lead Developer & Technology Manager
Manager
Developer
This server is a joke. Either give a deadline or not. Every deadline gets another deadline. Just give up on the server. It will be releasing in 2084.

Even if we give it a new deadline over and over again, its not going to change anything. You literally missed the entire point of this announcement:

The problem of Dyescape development at the moment is that some parts of the server (mainly content) are still extremely hard to schedule. This causes us to keep setting deadlines that we hope to reach, but realistically speaking simply can't. This is what causes the delays. Delays are not caused by issues during development, or development simply stopping for days. In fact, development is not slowing down and it's only speeding up more and more. We are working faster and more efficient every day, just scheduling is our problem at the moment.

Development is not being slowed down, we just set incorrect deadlines. If we were gonna set a new deadline it for the next 2 weeks, it would be delayed again. If you don't have patience nor the ability of understanding that development is not actually slowing down, maybe you should not participate in the alpha and come back at full release instead.

Also, how about this:
These news messages don't show Dyescape's true bright side, nor do they show what we are capable of. Please do not judge our project based on the information you see on this website. Join our Discord server, interact with the community, see our development log channel and talk to the actual team behind it.

You're not in our Discord server. You're not getting any development updates. Why are you saying our server is a joke while having zero idea of what's going on?

Anywho, you completely missed the entire point; development is not slowing down. We just set unrealistic deadlines due to scheduling, that doesn't mean the project progress is affected.
 
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People who are active in our Discord server have already heard the news a few days ago, but we have not posted it here on our website yet. As you might have seen: the alpha has not launched yet. This is simply because we are still behind on schedule in terms of content. Backend (plugins) is roughly on schedule while frontend (buildings & terrain) are even ahead of schedule. The pre alpha has been delayed several times now and it won't be the last one. We apologize for this, but it's reality, and we can't make it any better. We are trying our hardest to get the pre alpha open as soon as possible, but we cannot launch an incomplete game. Our apologies for this.

Note that applications for the content team are still open. Please send some of your work to [email protected] as we are always looking to expand the team with high quality people.

When is the new deadline for the alpha? For the sake of letting this project run smoothly; there isn't one for a while. The problem of Dyescape development at the moment is that some parts of the server (mainly content) are still extremely hard to schedule. This causes us to keep setting deadlines that we hope to reach, but realistically speaking simply can't. This is what causes the delays. Delays are not caused by issues during development, or development simply stopping for days. In fact, development is not slowing down and it's only speeding up more and more. We are working faster and more efficient every day, just scheduling is our problem at the moment.

No the alpha will not open any soon, but at least the good news is that development is not struck by it. It's just because of the fact that we have an extremely hard time scheduling some parts of the server. Hence from now on the alpha is delayed until further notice. We will not set any deadline anytime soon so the team can simply work on quality results without having to stress about unrealistic deadlines. We encourage everyone interested in the project to join our Discord server as we are very active on it. We post small development updates almost daily about what we have done, what we are focusing on and what we have achieved.

These delays also have some good news though. The alpha is delayed due to content, this however does not mean the other parts of the server are not on schedule. Due to the frontend (buildings & terrain) being ahead of schedule, we can actually release new parts of the map faster after we launch alpha. The backend (plugin) team now also has more time to start developing plugins that were originally out of scope for initial launch, such as dungeons & bossrooms.

These news messages don't show Dyescape's true bright side, nor do they show what we are capable of. Please do not judge our project based on the information you see on this website. Join our Discord server, interact with the community, see our development log channel and talk to the actual team behind it.
do you need people that makes texturepacks or 3d models??
 
Hm, thought i made an account a while ago but oops -
I may not be in the discord but i still have been waiting for this release! Im sad its delayed but i know the delays just show you are putting more time into it <3
Can't wait for the REAL opening date now Haha even if that is in a few weeks to months
 
Dont worry about it, better release the server in a amazing state then releasing it early for the sake of having it released!
 
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