In-game name: George_Angel
Short description: During the escort phase with the guard and Nolan, after reviving them in the 5th placement of the main questline, there is a possibility of Nolan (and I assume the knight, too) to get completely stuck and not move even in open space.
Long description: During the escort phase with the knight and Nolan, after reviving them in the 5th placement of the main questline, there is a possibility of Nolan (and I assume the guard, too) to get completely stuck and not move even in open space.
First of all, the bugged NPC will only move and attack the nearest hostile mobs. It will not move on its own, nor will it follow you or the coordinates it's supposed to follow and go to. I tried having it killed, with the purpose of reviving it, with no success.
I assume the same can happen for the guard too.
Date and time: First occurence: 8/13/2021 around 3-4am. Tried to tackle with @MrDienns at roughly 5PM on the same day.
Screenshots or videos (if any): No evidence right now as my character has already been deleted, but @MrDienns can confirm the existence of this bug as he was trying to tackle it and reset some of my quest data while I was demonstrating the issue. No luck with that.
Other useful information: An empty health potion was used to revive Nolan, perhaps that was the case? I have a made a different bug report explaining a different bug that results from that. It should also be noted that there was a series of "resets" for Nolan, as he was getting stuck way too many times at the bridge's gap, and after he managed to cross it, at some cobweb on flat ground (where he should have avoided it).
Short description: During the escort phase with the guard and Nolan, after reviving them in the 5th placement of the main questline, there is a possibility of Nolan (and I assume the knight, too) to get completely stuck and not move even in open space.
Long description: During the escort phase with the knight and Nolan, after reviving them in the 5th placement of the main questline, there is a possibility of Nolan (and I assume the guard, too) to get completely stuck and not move even in open space.
First of all, the bugged NPC will only move and attack the nearest hostile mobs. It will not move on its own, nor will it follow you or the coordinates it's supposed to follow and go to. I tried having it killed, with the purpose of reviving it, with no success.
I assume the same can happen for the guard too.
Date and time: First occurence: 8/13/2021 around 3-4am. Tried to tackle with @MrDienns at roughly 5PM on the same day.
Screenshots or videos (if any): No evidence right now as my character has already been deleted, but @MrDienns can confirm the existence of this bug as he was trying to tackle it and reset some of my quest data while I was demonstrating the issue. No luck with that.
Other useful information: An empty health potion was used to revive Nolan, perhaps that was the case? I have a made a different bug report explaining a different bug that results from that. It should also be noted that there was a series of "resets" for Nolan, as he was getting stuck way too many times at the bridge's gap, and after he managed to cross it, at some cobweb on flat ground (where he should have avoided it).
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