Milestone reached!

MrDienns OWNER posted Tue at 21:43


I  usually don't talk about actual development progress in detail, and it's only been a few days since I updated everyone with a monthly update blog, but as of 7 seconds ago, we reached a little milestone regarding development. Me as the only programmer on Dyescape, just reached a point in which I can safely say we're solidly getting there slowly. The milestone I'm talking about is that Dyescape has just passed 6,000 lines of code I wrote. All working code. We reached 5,000 about a two weeks ago, but I didn't actually check if that milestone was reached, so I changed it to 6,000 lines. Congrats to Dyescape, yay! I'd say I have about 50,000 lines to go for a minimal functionality. The complete product will probably have over 80,000 lines, and I'll happily write all of them by hand.

Thanks, Dyescapers & the crew

~ Dyescape

droei HELPER Amassing you're getting close to my level in awesomeness And btw my first minecraft animation will be done soon I p...
AwesomeJack21 Moderator Not all heroes wear capes.


MrDienns OWNER posted Sep 17, 16


Here we are again with another news message. I am slowly losing inspiration about what I should write every month, since it's pretty simple. We're making progres. Slow, but steady. I'm still programming, and our builder is still building, simple as that. It's pretty fun for me, developing this huge server. It's some good experience in programming for me, since I had to reinvent the wheel a few times, as we programmers call it. I got to make some functionalities I never thought I'd make before. I'm also really sketchy on how generic our server's code is going to be. I want everything to be flexibal, and configurable. There's no point in hard-coding a functionality and not being able to change it with a running server, that's just bad. But those details aside, I'm working on the most complex plugin at the moment. After this one's done, stuff should become more interesting. I've already built like a quarter of the database, I've wrote thousands of lines of code so far, and we've built some beautifull looking land so far. I have faith in this project, and so does our team. We think, we plan, we develop. Simple.


Hah, you thought I was talking about upcoming Dyescape events, didn't you? Well, too bad, that's not the case sadly. These events regard me. I am after next week starting with my exams. These are your typical exams, since they are practical, and for the most part not theoretical. That means I don't really have to learn stuff. Ofcourse I'm preparing myself, but for the most part it's just writing documents, having meetings with "customers", which are roleplaying teachers, develop a piece of software and done. After that I have a traineeship at some company, and after that is done, I'm graduated. Atleast that's the idea, but I'm not worried about that not happening. So I'll be a diplomated software developer in multiple languages and platforms. Also our admin MrBlues_ (Willem), and MrJackDaniels (Matej) started doing some education in software development too. Maybe they'll be able to help out with Dyescape at some point.


Not too important, but I thought I'll write something about it anyway. A few weeks back I did some calculations about how expensive the future Dyescape would be once we go live, and that's the only part that doesn't make me happy. I'm keeping it cheap for a beta, which means no serious functionalities that should be present on a server that runs houndreds of players. Players shouldn't notice a difference though, so don't be worried about that. Not also is our future server going to be expensive, but also developing isn't free, as you may think. We have servers running for development. Minecraft servers, servers for maintaining code, email servers, a website and so on. Since I don't have a job because I'm at school, a small donation from time to time would be nice. It helps us out even if we're still developing Dyescape. If you wish to help out, please refer to for further information. Thank you.

Keep 'er going

~ Dyescape

GrammMe LEGEND Good to hear Dienns. I'm working on my videoing skills to make a great video for people to referance to for the ser...

Monthly routine

MrDienns OWNER posted Aug 19, 16


Right now, we're programming most of the time. Our builder is working hard whenever he has the time to do so, and in the meantime, we take things easy and make sure we properly develop the server that we're gonna be working on for a long time. Things are, as I always say, going acording to plan. It's alot of work, I think I may have even underestimated the amount of work that goes into this. I thought we'd be done by Fall 2016, but we're not gonna be. So this is an official announcement; Dyescape will not be fully finished in Fall 2016. We are still aiming to get some sort of sneak preview/beta up this year. I'll also explain why we're still keeping it a secret of what we're doing at the moment in the next paragraph.


You've probably heard of No Man's Sky, if not, you've been living under a rock or you don't care that much about upcoming games. Anyhow, the thing is, I talked to a few people that I know personally and who I trust, and I can therefore tell them what we're doing. Every single person I talk to about upcoming Dyescape, becomes hyped. Remember that hype train for stuff like No Man's Sky, Star Wars Battlefront III, Planet Coaster and so on? That's what we're expecting, or, at least I am. Every single person I talked to about Dyescape, thinks what we're doing is an amazing idea and agrees that it hasn't been done properly before. Even people who don't play Minecraft like what we're doing, that pretty much indicates that the idea that we have is the real deal, and we must be extremely carefull with sharing it to other people, because if our idea falls into a server with alot more builders, coders and a management team, they'd steal our idea and have it running in no time compared to us. Then again, it's not like the new Dyescape can be summed up in 1 sentence properly, but still, we want to be carefull. Better be the competition than to fight it.

There's one thing I can assure you however, and I'm pretty sure I talk about my entire crew here too; We're happy now. We're making a huge project and every single person in my crew sticks with me. Normally people wouldn't have such patience, but my crew seems to have that. Even though there's only 2 people really working on Dyescape at the moment (me and a builder), they still stick around and come up with idea's from time to time. When the beta or anything like that comes, we're expanding our team, because right now I have every single position you can think of. I am product owner, customer, project lead, developer, head of security, leader of admins, database administrator, hosting provider and so on. I'm not saying I don't like it though.

We're sorry for the delay, but trust us, it's worth it. Just trust us.

~ Dyescape

GrammMe LEGEND O hope so Dienns. Nothing is really living up to Dyescape right now and I enjoy multiplayer. I'm just getting bored...


MrDienns OWNER posted Jul 18, 16


In software development, there's a certain method of working, which is called scrum. I don't fully work using this method, but there's a part about it that I do use, which are sprints. A sprint period, is where you simply do your coding, map making, server setup and so on straight for a certain period of time. If you're not doing sprints, then you're doing planning, brainstorming, writing down idea's and so on. Some time ago we, actually just me, started doing a sprint, which means that I'm now just doing development for me and a partner server only. Still, there is no release date planned and we cannot share any information on what we're doing, so please bear with us till the end of development and the beginning of something great, or hear from us again in a different universe and become interested in us again.

There's not much else to tell. We're developing, yeah. I know you guys, and I know that every single reader of this post has an opinion, which follows "How can this take so long? Hurry up, it's just a little server". Wrong. I'm telling every reader agian; you cannot possibly imagine the huge network that we're building. To give you some indication of how much work our server takes to build, consider the following; I would be able to make an almost perfect copy of Mineplex in a shorter amount of time than it would take to develop this server. I hope that kindoff gives you an indication of how big this project is, and how much we're going for it. All I can say is, that I'm sorry, and you'll have to wait some more time for us to be public again.

Moushiwake arimasen deshita,

~ Dyescape

Undeadpool25 Take your time we know you and your team are giving it your all
BoemUrDead LEGEND NP bro just keep up the good work. We all believe in you guys.
GrammMe LEGEND I know you're working hard as is the team but, there is no server like Dyescape. I cry when I see it on my multipla...

Monthly news again

MrDienns OWNER posted Jun 18, 16


I still feel sad about not being able to tell anyone what we're doing, but, I don't want people to forget about us. We are not dead, we have not fallen, and we will NEVER quit on becoming the greatest Minecraft server ever. Because of this, we can't take any risks, and we need to make our work perfect right away. This idea is a gamebreaker, if our idea falls in the hand of people with more builders, more developers and someone with more funding, our idea would be stolen and we would be left with a server that someone else has already built. We simply cannot afford this, and we hope you understand this. When the time is right, we will announce our idea's and a public beta test. Don't worry though, we're making progress! We got a great builder, and he's helping us out big time! Things are starting to rise up from the ground, and I've started to develop plugins as well, mainly the core plugin. I've set up a private Git server (something which software developers use) to help me, and future developers out.

I'm keeping this one short, since there's not much else to tell. We miss everybody, every single person of our small, but great community we set up. That's pretty much the only thing I was able to do back in the old days, and I'm glad I made the community the way it is. I hope a part of this community will play with us again, especially donators, since they don't have to donate again. As for a release date, still to be announced.



BoemUrDead LEGEND Why is it 1.9? 1.8 is way better
Undeadpool25 Can't wait for the beta hope I get a new computer by then so I can try it. P.S. thanks for making this server dienn...
CaptainAlexei HELPER Weeee
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