First off -- I will say that the idea is original of @Escad_ , I wasn't even thinking of having a mob that grows in power, but it is an awesome idea for a few reasons. Mechanically, this would have to be an event that would require (almost) the entire server to band together if "The Mob" (lore team would need to create a better name) got too powerful. It would start off unannounced, giving The Mob time to gain power so it would not die right away- say when it reaches 50% of its power, a message is announced on the server/discord detailing the mob and its "unparalleled growth". It would need to have pretty significant base damage/powers to stand a chance against a multitude of players-- and honestly, I wouldn't mind if the server lost against The Mob (i/e the server let it get too powerful). So why is it actually an awesome idea? 1. It would be a great way to unify the server-- a roaming monster that doesn't stop growing?!? 2. It would keep players on edge and give the server suspense - that any mob they kill could potentially wreak havoc on Dyescape, or the lack to do so rather. 3. You could advertise Dyescape by portraying The Mob as some great villain, which would be a pretty epic advertising campaign.